GunnerEVE Online combat simulator

Phantasm vs Scythe Fleet Issue

A 1v1 Phantasm against Scythe Fleet Issue, simulated in your browser: both ships fly their preset fittings under AI control from 20 km apart, while movement, transversal, tracking and capacitor warfare play out in real time. Run the fight yourself and change anything — distance, skills, ammo, propulsion.

Run the fight

Simulate Phantasm vs Scythe Fleet Issue

Loads both preset fittings into the EVE Online combat simulator — Phantasm keeps at range, Scythe Fleet Issue orbits, then watch who breaks first.

Phantasm vs Scythe Fleet Issue comparison

Hull classCruiserCruiser
FactionSansha's NationMinmatar Republic
Mass9,600,000 kg10,910,000 kg
Inertia modifier0.620.44
Max velocity228 m/s280 m/s
Signature radius120 m90 m
Scan resolution275 mm345 mm
Max targeting range59 km50 km
Max locked targets77
Drone bandwidth15 Mbit/s25 Mbit/s
Drone capacity15 m³25 m³
Shield HP2,7002,400
Shield recharge time1,250 s1,250 s
Armor HP2,1751,950
Hull HP2,0651,950
Capacitor capacity1,800 GJ1,275 GJ
Capacitor recharge time495 s425 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 35% / 25% / 20%60% / 35% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%33% / 33% / 33% / 33%

Phantasm stats and fittings — Scythe Fleet Issue stats and fittings

Phantasm fitting

Tackle Beam Shield Phantasm

Load the Phantasm alone
[Phantasm, Tackle Beam Shield Phantasm]
Heat Sink II
Damage Control II
Heat Sink II
Nanofiber Internal Structure II
Heat Sink II

Gist X-Type Large Shield Booster
Dread Guristas Warp Disruptor
Medium Capacitor Booster II, Navy Cap Booster 800
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Republic Fleet 10MN Afterburner

Heavy Beam Laser II, Imperial Navy Standard M
Heavy Beam Laser II, Imperial Navy Standard M
Heavy Beam Laser II, Imperial Navy Standard M
Small Energy Neutralizer II

Medium Energy Locus Coordinator II
Medium Polycarbon Engine Housing II
Medium EM Shield Reinforcer I


Valkyrie SW-600 x1


Imperial Navy Microwave M x3
Aurora M x3
Imperial Navy Multifrequency M x3
Imperial Navy Xray M x3
Navy Cap Booster 800 x13
Gleam M x3
Nanite Repair Paste x250
Imperial Navy Infrared M x3
Imperial Navy Radio M x3

Scythe Fleet Issue fitting

Armor RLML Scythe Fleet Issue

Load the Scythe Fleet Issue alone
[Scythe Fleet Issue, Armor RLML Scythe Fleet Issue]
Damage Control II
800mm Crystalline Carbonide Restrained Plates
Ballistic Control System II
Ballistic Control System II
Medium Ancillary Armor Repairer

50MN Cold-Gas Enduring Microwarpdrive
Warp Disruptor II
Missile Guidance Computer II, Missile Range Script
Missile Guidance Computer II, Missile Range Script
Medium Cap Battery II

Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile
Medium Infectious Scoped Energy Neutralizer

Medium Polycarbon Engine Housing II
Medium Polycarbon Engine Housing II
Medium Ancillary Current Router I


Acolyte II x5


Caldari Navy Inferno Light Missile x1000
Caldari Navy Mjolnir Light Missile x1000
Caldari Navy Nova Light Missile x1000
Caldari Navy Scourge Light Missile x1000
Inferno Fury Light Missile x1000
Missile Precision Script x2
Missile Range Script x2
Mjolnir Fury Light Missile x1000
Nanite Repair Paste x100
Nova Fury Light Missile x1000
Scourge Fury Light Missile x1000

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