GunnerEVE Online combat simulator
Abaddon render

Abaddon — Battleship

The Abaddon is a Amarr Empire battleship. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Abaddon

Load the Abaddon in the combat simulator

The simulator opens with a preset Abaddon fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Abaddon stats

Hull classBattleship
FactionAmarr Empire
Mass103,200,000 kg
Inertia modifier0.14
Max velocity89 m/s
Signature radius470 m
Scan resolution111 mm
Max targeting range96 km
Max locked targets7
Drone bandwidth75 Mbit/s
Drone capacity75 m³
Shield HP7,700
Shield recharge time2,500 s
Armor HP9,350
Hull HP8,800
Capacitor capacity6,375 GJ
Capacitor recharge time1,250 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 35% / 25% / 20%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Abaddon preset fittings

Beam Armor Abaddon

Load this Abaddon fit
[Abaddon, Beam Armor Abaddon]
Adaptive Nano Plating II
Explosive Plating II
Kinetic Plating II
Thermal Plating II
Damage Control II
Large Armor Repairer II
Heat Sink II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Cap Recharger II
Cap Recharger II

Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L
Tachyon Beam Laser II, Aurora L

Large Capacitor Control Circuit II
Large Ancillary Current Router II
Large Energy Locus Coordinator I


Praetor II x3

Pulse Armor Abaddon

Load this Abaddon fit
[Abaddon, Pulse Armor Abaddon]
Multispectrum Energized Membrane II
Heat Sink II
Multispectrum Energized Membrane II
Reactive Armor Hardener
1600mm Steel Plates II
1600mm Steel Plates II
Heat Sink II

Optical Compact Tracking Computer, Tracking Speed Script
Heavy F-RX Compact Capacitor Booster, Navy Cap Booster 800
100MN Y-S8 Compact Afterburner
Cap Recharger II

Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L
Mega Pulse Laser II, Imperial Navy Multifrequency L

Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I



Wasp II x3


Navy Cap Booster 800 x24
Optimal Range Script x1
Conflagration L x8
Scorch L x8

Abaddon 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.