GunnerEVE Online combat simulator
Bane render

Bane — Lancer Dreadnought

The Bane is a Amarr Empire lancer dreadnought. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Bane

Load the Bane in the combat simulator

The simulator opens with a preset Bane fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Bane stats

Hull classLancer Dreadnought
FactionAmarr Empire
Mass1,290,000,000 kg
Inertia modifier0.044
Max velocity75 m/s
Signature radius11,900 m
Scan resolution90 mm
Max targeting range97.5 km
Max locked targets7
Drone bandwidth0 Mbit/s
Drone capacity0 m³
Shield HP75,000
Shield recharge time15,000 s
Armor HP120,000
Hull HP110,000
Capacitor capacity65,000 GJ
Capacitor recharge time4,770 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 48% / 63%
Armor resists (EM / Therm / Kin / Exp)50% / 35% / 34% / 40%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Bane preset fittings

Ewar Torp Armor Bane

Load this Bane fit
[Bane, Ewar Torp Armor Bane]
Corpum A-Type Multispectrum Energized Membrane
Corpum A-Type Multispectrum Energized Membrane
CONCORD Capital Armor Repairer
CONCORD Capital Armor Repairer
Shadow Serpentis Damage Control
Corpum A-Type Multispectrum Energized Membrane
Dark Blood Capacitor Power Relay
Reactive Armor Hardener

Capital Capacitor Booster II, Navy Cap Booster 3200
Capital Capacitor Booster II, Navy Cap Booster 3200
Republic Fleet Small Cap Battery
Sensor Booster II, Scan Resolution Script

Rapid Torpedo Launcher II, Mjolnir Rage Torpedo
Imperial Navy Large EMP Smartbomb
Rapid Torpedo Launcher II, Mjolnir Rage Torpedo
Rapid Torpedo Launcher II, Mjolnir Rage Torpedo
Caldari Navy Large Graviton Smartbomb
Small Energy Neutralizer II

Capital Auxiliary Nano Pump II
Capital Ancillary Current Router II


Inferno Rage Torpedo x5000
Navy Cap Booster 3200 x26
Mjolnir Rage Torpedo x4463
Strontium Clathrates x1450
Helium Isotopes x39857

Bane 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.