GunnerEVE Online combat simulator
Eos render

Eos — Command Ship

The Eos is a Gallente Federation command ship. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Eos

Load the Eos in the combat simulator

The simulator opens with a preset Eos fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Eos stats

Hull classCommand Ship
FactionGallente Federation
Mass12,500,000 kg
Inertia modifier0.704
Max velocity150 m/s
Signature radius300 m
Scan resolution240 mm
Max targeting range75 km
Max locked targets8
Drone bandwidth125 Mbit/s
Drone capacity300 m³
Shield HP3,300
Shield recharge time1,400 s
Armor HP5,100
Hull HP4,900
Capacitor capacity2,812.5 GJ
Capacitor recharge time625 s
Shield resists (EM / Therm / Kin / Exp)0% / 60% / 85% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 68% / 84% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Eos preset fittings

Kitetackle Blaster Armor Eos

Load this Eos fit
[Eos, Kitetackle Blaster Armor Eos]
Corpum A-Type Medium Armor Repairer
Damage Control II
True Sansha Energized Adaptive Nano Membrane
True Sansha Energized Adaptive Nano Membrane
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Magnetic Field Stabilizer II

Medium Capacitor Booster II, Navy Cap Booster 800
Warp Scrambler II
50MN Cold-Gas Enduring Microwarpdrive
Stasis Webifier II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Medium Ghoul Compact Energy Nosferatu

Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II


Ogre II x5


Navy Cap Booster 800 x30
Nanite Repair Paste x100

Eos 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.