GunnerEVE Online combat simulator
Harbinger Navy Issue render

Harbinger Navy Issue — Combat Battlecruiser

The Harbinger Navy Issue is a Amarr Empire combat battlecruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Harbinger Navy Issue

Load the Harbinger Navy Issue in the combat simulator

The simulator opens with a preset Harbinger Navy Issue fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Harbinger Navy Issue stats

Hull classCombat Battlecruiser
FactionAmarr Empire
Mass15,500,000 kg
Inertia modifier0.52
Max velocity175 m/s
Signature radius270 m
Scan resolution210 mm
Max targeting range70 km
Max locked targets7
Drone bandwidth50 Mbit/s
Drone capacity75 m³
Shield HP4,500
Shield recharge time1,800 s
Armor HP7,875
Hull HP6,750
Capacitor capacity3,500 GJ
Capacitor recharge time875 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 35% / 25% / 20%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Harbinger Navy Issue preset fittings

Kitetackle Pulse Armor Harbinger Navy Issue

Load this Harbinger Navy Issue fit
[Harbinger Navy Issue, Kitetackle Pulse Armor Harbinger Navy Issue]
Imperial Navy 1600mm Steel Plates
Damage Control II
Heat Sink II
Tracking Enhancer II
Multispectrum Energized Membrane II
Heat Sink II

X5 Enduring Stasis Webifier
Warp Scrambler II
Medium Capacitor Booster II, Navy Cap Booster 800
50MN Cold-Gas Enduring Microwarpdrive
Tracking Computer II, Optimal Range Script

Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Focused Medium Pulse Laser II, Imperial Navy Multifrequency M
Medium Energy Neutralizer II

Medium Trimark Armor Pump I
Medium Kinetic Armor Reinforcer I
Medium Trimark Armor Pump I


Vespa EC-600 x5


Active Shielding Charge x559
Conflagration M x6
Nanite Repair Paste x333
Imperial Navy Standard M x6
Navy Cap Booster 800 x9
Scorch M x6

Plate Kitetackle Pulse Armor Harbinger Navy Issue

Load this Harbinger Navy Issue fit
[Harbinger Navy Issue, Plate Kitetackle Pulse Armor Harbinger Navy Issue]
Imperial Navy 1600mm Steel Plates
Reactive Armor Hardener
Damage Control II
Imperial Navy Multispectrum Energized Membrane
Imperial Navy 1600mm Steel Plates
Imperial Navy Multispectrum Energized Membrane

F-90 Compact Sensor Booster, Scan Resolution Script
Small Capacitor Booster II, Navy Cap Booster 400
Warp Scrambler II
50MN Microwarpdrive II
Stasis Webifier II

Focused Medium Pulse Laser II, Conflagration M
Focused Medium Pulse Laser II, Conflagration M
Focused Medium Pulse Laser II, Conflagration M
Focused Medium Pulse Laser II, Conflagration M
Focused Medium Pulse Laser II, Conflagration M
Small Energy Nosferatu II
Focused Medium Pulse Laser II, Conflagration M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II


Warrior II x5


Imperial Navy Multifrequency M x12
Conflagration M x6
Navy Cap Booster 400 x15
Nanite Repair Paste x300
Scorch M x6

Harbinger Navy Issue 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.