GunnerEVE Online combat simulator
Harbinger render

Harbinger — Combat Battlecruiser

The Harbinger is a Amarr Empire combat battlecruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Harbinger

Load the Harbinger in the combat simulator

The simulator opens with a preset Harbinger fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Harbinger stats

Hull classCombat Battlecruiser
FactionAmarr Empire
Mass15,500,000 kg
Inertia modifier0.57
Max velocity175 m/s
Signature radius270 m
Scan resolution210 mm
Max targeting range65 km
Max locked targets7
Drone bandwidth50 Mbit/s
Drone capacity75 m³
Shield HP3,000
Shield recharge time1,400 s
Armor HP5,250
Hull HP4,500
Capacitor capacity3,500 GJ
Capacitor recharge time875 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 35% / 25% / 20%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Harbinger preset fittings

Ewar Pulse Shield Harbinger

Load this Harbinger fit
[Harbinger, Ewar Pulse Shield Harbinger]
Heat Sink II
Heat Sink II
Tracking Enhancer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Heat Sink II

Medium F-RX Compact Capacitor Booster, Navy Cap Booster 800
Multispectrum Shield Hardener II
50MN Quad LiF Restrained Microwarpdrive
EM Shield Amplifier II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Small Energy Neutralizer II

Medium Energy Locus Coordinator II
Medium Energy Locus Coordinator II
Medium Energy Metastasis Adjuster I


Infiltrator II x5


Imperial Navy Microwave M x12
Navy Cap Booster 800 x5
Imperial Navy Multifrequency M x12
Conflagration M x12
Nanite Repair Paste x90
Imperial Navy Standard M x12
Scorch M x6

Reactive Tackle Pulse Armor Harbinger

Load this Harbinger fit
[Harbinger, Reactive Tackle Pulse Armor Harbinger]
Damage Control II
1600mm Rolled Tungsten Compact Plates
Heat Sink II
Reactive Armor Hardener
Heat Sink II
Heat Sink II

10MN Y-S8 Compact Afterburner
Faint Epsilon Scoped Warp Scrambler
Small F-RX Compact Capacitor Booster, Navy Cap Booster 400
Stasis Webifier II

Heavy Pulse Laser II, Scorch M
Armor Command Burst II, Armor Energizing Charge
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Vespa EC-600 x5


Conflagration M x6
Cap Booster 200 x1
Navy Cap Booster 400 x7

Tackle Pulse Armor Harbinger

Load this Harbinger fit
[Harbinger, Tackle Pulse Armor Harbinger]
Heat Sink II
Multispectrum Energized Membrane II
Damage Control II
1600mm Steel Plates II
Heat Sink II
Heat Sink II

Fleeting Compact Stasis Webifier
Warp Scrambler II
10MN Y-S8 Compact Afterburner
Fleeting Compact Stasis Webifier

Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Heavy Pulse Laser II, Conflagration M
Armor Command Burst I, Armor Reinforcement Charge
Heavy Pulse Laser II, Conflagration M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Acolyte II x5


Imperial Navy Multifrequency M x6
Scorch M x6
Imperial Navy Gamma M x6

Harbinger 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.