GunnerEVE Online combat simulator
Hurricane render

Hurricane — Combat Battlecruiser

The Hurricane is a Minmatar Republic combat battlecruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Hurricane

Load the Hurricane in the combat simulator

The simulator opens with a preset Hurricane fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Hurricane stats

Hull classCombat Battlecruiser
FactionMinmatar Republic
Mass12,800,000 kg
Inertia modifier0.67
Max velocity180 m/s
Signature radius250 m
Scan resolution220 mm
Max targeting range60 km
Max locked targets6
Drone bandwidth40 Mbit/s
Drone capacity40 m³
Shield HP4,500
Shield recharge time1,400 s
Armor HP4,500
Hull HP3,500
Capacitor capacity2,300 GJ
Capacitor recharge time575 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)60% / 35% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Hurricane preset fittings

Kitetackle AC Armor Hurricane

Load this Hurricane fit
[Hurricane, Kitetackle AC Armor Hurricane]
Medium Ancillary Armor Repairer, Nanite Repair Paste
Multispectrum Energized Membrane II
Medium Armor Repairer II
Damage Control II
Gyrostabilizer II
Reactive Armor Hardener

Medium F-RX Compact Capacitor Booster, Navy Cap Booster 800
50MN Y-T8 Compact Microwarpdrive
Warp Scrambler II
Stasis Webifier II

425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
Small Energy Neutralizer II
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M

Medium Auxiliary Nano Pump I
Medium Explosive Armor Reinforcer I
Medium Auxiliary Nano Pump I


Warrior II x4
Valkyrie II x2


Navy Cap Booster 800 x11
Barrage M x1558
Nanite Repair Paste x412
Republic Fleet EMP M x1720
Hail M x696

Support AC Shield Hurricane

Load this Hurricane fit
[Hurricane, Support AC Shield Hurricane]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Gyrostabilizer II
Tracking Enhancer II

Large Shield Extender II
Large Shield Extender II
Multispectrum Shield Hardener II
50MN Microwarpdrive II

425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
Skirmish Command Burst II, Rapid Deployment Charge
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M
425mm AutoCannon II, Hail M

Medium EM Shield Reinforcer I
Medium Thermal Shield Reinforcer I
Medium EM Shield Reinforcer I


Valkyrie II x4


Barrage M x3988
EMP M x3000
Republic Fleet Fusion M x1458
Nanite Repair Paste x50
Republic Fleet EMP M x5500
Interdiction Maneuvers Charge x200
Hail M x2172

Tackle AC Shield Hurricane

Load this Hurricane fit
[Hurricane, Tackle AC Shield Hurricane]
Damage Control II
Reinforced Bulkheads II
Reinforced Bulkheads II
Gyrostabilizer II
Reinforced Bulkheads II
Gyrostabilizer II

10MN Y-S8 Compact Afterburner
X5 Enduring Stasis Webifier
X5 Enduring Stasis Webifier
Faint Epsilon Scoped Warp Scrambler

425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
425mm AutoCannon II, Republic Fleet Phased Plasma M
Small Energy Neutralizer II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Valkyrie II x4


Republic Fleet Phased Plasma M x1280
Barrage M x1904
Republic Fleet EMP M x1760
Hail M x1964

Tackle Drone Armor Hurricane

Load this Hurricane fit
[Hurricane, Tackle Drone Armor Hurricane]
Damage Control II
Gyrostabilizer II
Medium Ancillary Armor Repairer, Nanite Repair Paste
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Gyrostabilizer II

10MN Monopropellant Enduring Afterburner
Faint Epsilon Scoped Warp Scrambler
Fleeting Compact Stasis Webifier
Medium F-RX Compact Capacitor Booster, Navy Cap Booster 800

425mm Medium 'Scout' Autocannon I, EMP M
425mm Medium 'Scout' Autocannon I, EMP M
425mm Medium 'Scout' Autocannon I, EMP M
425mm Medium 'Scout' Autocannon I, EMP M
425mm Medium 'Scout' Autocannon I, EMP M
425mm Medium 'Scout' Autocannon I, EMP M
Small Energy Neutralizer II

Medium Trimark Armor Pump I
Medium Explosive Armor Reinforcer I
Medium Trimark Armor Pump I


Warrior II x8


Phased Plasma M x1598
Republic Fleet Phased Plasma M x82
EMP M x2794
Arch Angel Carbonized Lead M x4
Nanite Repair Paste x76

Hurricane 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.