
Impel — Deep Space Transport
The Impel is a Amarr Empire deep space transport. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.
Fly the Impel
Load the Impel in the combat simulatorThe simulator opens with the Impel hull selected; fit it from the in-app presets or import an EFT text.
Impel stats
| Hull class | Deep Space Transport |
|---|---|
| Faction | Amarr Empire |
| Mass | 19,500,000 kg |
| Inertia modifier | 1 |
| Max velocity | 90 m/s |
| Signature radius | 160 m |
| Scan resolution | 205 mm |
| Max targeting range | 45 km |
| Max locked targets | 3 |
| Drone bandwidth | 0 Mbit/s |
| Drone capacity | 0 m³ |
| Shield HP | 2,000 |
| Shield recharge time | 1,250 s |
| Armor HP | 4,300 |
| Hull HP | 4,500 |
| Capacitor capacity | 3,500 GJ |
| Capacitor recharge time | 875 s |
| Shield resists (EM / Therm / Kin / Exp) | 0% / 20% / 70% / 88% |
| Armor resists (EM / Therm / Kin / Exp) | 50% / 35% / 63% / 80% |
| Hull resists (EM / Therm / Kin / Exp) | 33% / 33% / 33% / 33% |
Impel 1v1 matchups
Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.