GunnerEVE Online combat simulator
Mekubal render

Mekubal — Destroyer

The Mekubal is a Angel Cartel destroyer. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Mekubal

Load the Mekubal in the combat simulator

The simulator opens with a preset Mekubal fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Mekubal stats

Hull classDestroyer
FactionAngel Cartel
Mass1,440,000 kg
Inertia modifier2.475
Max velocity322.3 m/s
Signature radius50.4 m
Scan resolution605 mm
Max targeting range36 km
Max locked targets6
Drone bandwidth0 Mbit/s
Drone capacity0 m³
Shield HP1,200
Shield recharge time625 s
Armor HP1,125
Hull HP1,125
Capacitor capacity550 GJ
Capacitor recharge time290 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)60% / 35% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Mekubal preset fittings

Kitetackle AC Shield Mekubal

Load this Mekubal fit
[Mekubal, Kitetackle AC Shield Mekubal]
Gyrostabilizer II
Damage Control II
Domination Nanofiber Structure
Gyrostabilizer II

Republic Fleet Medium Shield Extender
Coreli A-Type 5MN Microwarpdrive
Warp Scrambler II

200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
Small Energy Neutralizer II
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
Small Energy Nosferatu II

Small EM Shield Reinforcer II
Small Core Defense Field Extender II
Small Core Defense Field Extender II



Republic Fleet Phased Plasma S x2231
Republic Fleet EMP S x1882
Hail S x2866
Nanite Repair Paste x100
Barrage S x3750

Kitetackle Art Armor Mekubal

Load this Mekubal fit
[Mekubal, Kitetackle Art Armor Mekubal]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste
Nanofiber Internal Structure II
Abyssal Gyrostabilizer

Small F-RX Compact Capacitor Booster, Navy Cap Booster 400
Abyssal Warp Disruptor
5MN Abyssal Microwarpdrive

280mm Howitzer Artillery II, Republic Fleet EMP S
Small Abyssal Energy Neutralizer
280mm Howitzer Artillery II, Republic Fleet EMP S
Small Abyssal Energy Neutralizer
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S

Small Ancillary Current Router I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing II


Republic Fleet Phased Plasma S x1436
Republic Fleet EMP S x3980
Republic Fleet Depleted Uranium S x1000
Tremor S x1000
Navy Cap Booster 400 x4
Nanite Repair Paste x138
Quake S x1500

Mekubal 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.