GunnerEVE Online combat simulator
Muninn render

Muninn — Heavy Assault Cruiser

The Muninn is a Minmatar Republic heavy assault cruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Muninn

Load the Muninn in the combat simulator

The simulator opens with a preset Muninn fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Muninn stats

Hull classHeavy Assault Cruiser
FactionMinmatar Republic
Mass11,000,000 kg
Inertia modifier0.571
Max velocity235 m/s
Signature radius125 m
Scan resolution294 mm
Max targeting range55 km
Max locked targets6
Drone bandwidth25 Mbit/s
Drone capacity25 m³
Shield HP1,580
Shield recharge time1,250 s
Armor HP2,300
Hull HP1,400
Capacitor capacity1,300 GJ
Capacitor recharge time255 s
Shield resists (EM / Therm / Kin / Exp)75% / 60% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)90% / 68% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Muninn preset fittings

Artillery Armor Muninn

Load this Muninn fit
[Muninn, Artillery Armor Muninn]
Damage Control II
1600mm Steel Plates II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

50MN Microwarpdrive I
Warp Disruptor II
Tracking Computer II, Tracking Speed Script
Medium Cap Battery II

720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M
720mm Howitzer Artillery II, Quake M

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Warrior II x5


Republic Fleet EMP M x2000
Quake M x1000
Nanite Repair Paste x50

Kitetackle Missile Armor Muninn

Load this Muninn fit
[Muninn, Kitetackle Missile Armor Muninn]
Assault Damage Control II
Ballistic Control System II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Syndicate 1600mm Steel Plates
Ballistic Control System II

50MN Quad LiF Restrained Microwarpdrive
Republic Fleet Stasis Webifier
Federation Navy Warp Disruptor
Republic Fleet 10MN Afterburner

Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Inferno Rage Heavy Assault Missile

Medium Trimark Armor Pump I
Medium Processor Overclocking Unit II


Warrior II x5


Inferno Javelin Heavy Assault Missile x720
Tracking Speed Script x1
Inferno Rage Heavy Assault Missile x1495
Mjolnir Rage Heavy Assault Missile x1425
Nova Javelin Heavy Assault Missile x340
Scourge Rage Heavy Assault Missile x330
Caldari Navy Nova Heavy Assault Missile x740
Caldari Navy Mjolnir Heavy Assault Missile x970

Muninn 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.