GunnerEVE Online combat simulator
Pioneer Consortium Issue render

Pioneer Consortium Issue — Destroyer

The Pioneer Consortium Issue is a ORE destroyer. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Pioneer Consortium Issue

Load the Pioneer Consortium Issue in the combat simulator

The simulator opens with a preset Pioneer Consortium Issue fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Pioneer Consortium Issue stats

Hull classDestroyer
FactionORE
Mass1,600,000 kg
Inertia modifier3
Max velocity210 m/s
Signature radius80 m
Scan resolution630 mm
Max targeting range42.5 km
Max locked targets6
Drone bandwidth20 Mbit/s
Drone capacity80 m³
Shield HP1,500
Shield recharge time625 s
Armor HP750
Hull HP2,250
Capacitor capacity500 GJ
Capacitor recharge time350 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)60% / 35% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Pioneer Consortium Issue preset fittings

Logi Shield Pioneer Consortium Issue

Load this Pioneer Consortium Issue fit
[Pioneer Consortium Issue, Logi Shield Pioneer Consortium Issue]
Damage Control I
Damage Control II

Medium Shield Extender I
Compact EM Shield Amplifier
Compact Thermal Shield Amplifier
Cap Recharger II

Small I-ax Enduring Remote Armor Repairer
Drone Link Augmentor II
Small Energy Nosferatu II
Small Energy Nosferatu II

Small Ancillary Current Router I
Small Processor Overclocking Unit I
Small Trimark Armor Pump I



Warrior I x1
Hobgoblin I x1
Acolyte I x1
Hornet I x1


Uranium Charge S x100

Pioneer Consortium Issue 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.