GunnerEVE Online combat simulator
Proteus render

Proteus — Strategic Cruiser

The Proteus is a Gallente Federation strategic cruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Proteus

Load the Proteus in the combat simulator

The simulator opens with a preset Proteus fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Proteus stats

Hull classStrategic Cruiser
FactionGallente Federation
Mass13,300,000 kg
Inertia modifier0.56
Max velocity230 m/s
Signature radius190 m
Scan resolution230 mm
Max targeting range70 km
Max locked targets6
Drone bandwidth0 Mbit/s
Drone capacity0 m³
Shield HP1,800
Shield recharge time1,400 s
Armor HP2,500
Hull HP2,200
Capacitor capacity1,500 GJ
Capacitor recharge time375 s
Shield resists (EM / Therm / Kin / Exp)0% / 40% / 70% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 51% / 68% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Proteus preset fittings

Blaster Armor Proteus

Load this Proteus fit
[Proteus, Blaster Armor Proteus]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
1600mm Steel Plates II
Multispectrum Energized Membrane II
Damage Control II
Medium Ancillary Armor Repairer

50MN Quad LiF Restrained Microwarpdrive
Warp Scrambler II
Stasis Webifier II
Medium Capacitor Booster II, Navy Cap Booster 800

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Covert Ops Cloaking Device II

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Ancillary Current Router II

Proteus Offensive - Hybrid Encoding Platform
Proteus Defensive - Augmented Plating
Proteus Core - Friction Extension Processor
Proteus Propulsion - Localized Injectors


Vespa II x5
Ogre II x3


Void M x2000
Navy Cap Booster 800 x25

Drone Armor Proteus

Load this Proteus fit
[Proteus, Drone Armor Proteus]
Drone Damage Amplifier II
Drone Damage Amplifier II
1600mm Steel Plates II
Multispectrum Energized Membrane II
Damage Control II
Magnetic Field Stabilizer II

50MN Quad LiF Restrained Microwarpdrive
Warp Scrambler II
Stasis Webifier II
Republic Fleet Medium Cap Battery

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Covert Ops Cloaking Device II

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Auxiliary Nano Pump I

Proteus Offensive - Drone Synthesis Projector
Proteus Propulsion - Hyperspatial Optimization
Proteus Core - Friction Extension Processor
Proteus Defensive - Nanobot Injector


Ogre II x5


Void M x1500

Proteus 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.