GunnerEVE Online combat simulator
Simurgh render

Simurgh — Command Carrier

The Simurgh is a Caldari State command carrier. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Simurgh

Load the Simurgh in the combat simulator

The simulator opens with a preset Simurgh fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Simurgh stats

Hull classCommand Carrier
FactionCaldari State
Mass1,270,000,000 kg
Inertia modifier0.045
Max velocity70 m/s
Signature radius10,785 m
Scan resolution68.5 mm
Max targeting range350 km
Max locked targets14
Drone bandwidth0 Mbit/s
Drone capacity0 m³
Shield HP67,500
Shield recharge time15,000 s
Armor HP60,000
Hull HP67,500
Capacitor capacity59,525 GJ
Capacitor recharge time4,568.104 s
Shield resists (EM / Therm / Kin / Exp)0% / 70% / 63% / 50%
Armor resists (EM / Therm / Kin / Exp)50% / 75% / 55% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Simurgh preset fittings

Commandship Shield Simurgh

Load this Simurgh fit
[Simurgh, Commandship Shield Simurgh]
Damage Control II
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Capital Shield Extender II
Capital Shield Extender II
Capital Shield Extender II
Multispectrum Shield Hardener II
Capital Capacitor Booster II, Navy Cap Booster 3200
50000MN Quad LiF Restrained Microwarpdrive
Multispectrum Shield Hardener II
EM Shield Hardener II

Shield Command Burst II, Active Shielding Charge
Shield Command Burst II, Active Shielding Charge
Shield Command Burst II, Active Shielding Charge
Shield Command Burst II, Shield Harmonizing Charge
Information Command Burst II, Sensor Optimization Charge
Drone Link Augmentor II

Capital Core Defense Field Extender II
Capital Core Defense Field Extender II


Active Shielding Charge x500
Navy Cap Booster 3200 x27
Shield Extension Charge x500
Shield Harmonizing Charge x500
Nitrogen Isotopes x137217

Simurgh 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.