GunnerEVE Online combat simulator
Tornado render

Tornado — Attack Battlecruiser

The Tornado is a Minmatar Republic attack battlecruiser. Open it in the Gunner combat simulator to see how it moves, tracks and applies damage against another hull in a real-time 2D fight.

Fly the Tornado

Load the Tornado in the combat simulator

The simulator opens with a preset Tornado fitting; switch fits or tune skills, propulsion and ammo once it is loaded.

Tornado stats

Hull classAttack Battlecruiser
FactionMinmatar Republic
Mass15,228,000 kg
Inertia modifier0.54
Max velocity250 m/s
Signature radius195 m
Scan resolution230 mm
Max targeting range60 km
Max locked targets6
Drone bandwidth0 Mbit/s
Drone capacity0 m³
Shield HP1,890
Shield recharge time1,400 s
Armor HP1,800
Hull HP1,800
Capacitor capacity2,700 GJ
Capacitor recharge time675 s
Shield resists (EM / Therm / Kin / Exp)0% / 20% / 40% / 50%
Armor resists (EM / Therm / Kin / Exp)60% / 35% / 25% / 10%
Hull resists (EM / Therm / Kin / Exp)33% / 33% / 33% / 33%

Tornado preset fittings

Art Shield Tornado

Load this Tornado fit
[Tornado, Art Shield Tornado]
Inertial Stabilizers II
Inertial Stabilizers II
Gyrostabilizer II
Reactor Control Unit II

Tracking Computer II, Optimal Range Script
Sensor Booster II, Targeting Range Script
Tracking Computer II, Optimal Range Script
Sensor Booster II, Targeting Range Script
50MN Microwarpdrive II

1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L

Medium Hyperspatial Velocity Optimizer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Tracking Speed Script x2
Republic Fleet Fusion L x840
Republic Fleet EMP L x928
Scan Resolution Script x2

Budget Art Shield Tornado

Load this Tornado fit
[Tornado, Budget Art Shield Tornado]
Gyrostabilizer I
Damage Control I
Gyrostabilizer I
Gyrostabilizer I

Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Enduring Multispectrum Shield Hardener
Enduring Multispectrum Shield Hardener
Enduring Multispectrum Shield Hardener

1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I
1200mm Heavy 'Scout' Artillery I

Medium EM Shield Reinforcer I
Medium Thermal Shield Reinforcer I
Medium EM Shield Reinforcer I


Republic Fleet EMP L x310

Tracking Art Shield Tornado

Load this Tornado fit
[Tornado, Tracking Art Shield Tornado]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II

F-12 Enduring Tracking Computer, Tracking Speed Script
Alumel-Wired Enduring Sensor Booster, Scan Resolution Script
F-12 Enduring Tracking Computer, Tracking Speed Script
Alumel-Wired Enduring Sensor Booster, Scan Resolution Script
50MN Microwarpdrive II

1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L
1400mm 'Scout' Artillery I, Republic Fleet Fusion L

Medium Ancillary Current Router II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Republic Fleet Fusion L x1840
Optimal Range Script x2
Targeting Range Script x2

Tornado 1v1 matchups

Same-hull-class matchups simulated from preset fittings — every fight starts at 20 km with both ships under AI control.